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AI Insights · Timothy · October 2021

Top 5 Hypercasual Games on iOS in Ecuador Q3 2021

Discover the performance trends of the top 5 hypercasual games on the iOS platform in Ecuador during the third quarter of 2021, with insights on downloads, revenue, and active users.

Top 5 Hypercasual Games on iOS in Ecuador Q3 2021

The third quarter of 2021 saw intriguing trends for the top 5 hypercasual games on iOS in Ecuador. Here is a closer look at each game's performance in terms of weekly downloads, revenue, and active users.

Magic Slime: Antistress & ASMR from Finger Art Games experienced fluctuations in revenue, peaking at $162 in the week of September 6, and ending the quarter at $106. Weekly downloads were minimal, with a brief spike to 16 in the first week of the quarter. Active users declined steadily from 144 at the beginning of the quarter to just 10 by the end.

Bus Simulator: Ultimate by Zuuks Games showed a more dynamic performance. Revenue peaked at $169 in the week of September 6, with a notable drop to $20 in the week of September 20. Weekly downloads varied, starting at 764 and seeing a low of 348 before rising to 511 by the end of the quarter. Active users demonstrated a downward trend from 3.1K at the start to 1.7K in mid-September, with a slight recovery to 1.9K by the end.

Guitar: tabs, chords & games from MWM saw its revenue peak at $179 in the week of August 30. Downloads were fairly stable, with a high of 169 in early July and a low of 76 at the end of September. Active users started at 745 and decreased to 531 by the end of the quarter.

Piano - Play Keyboards & Music, also by MWM, had a peak revenue of $86 in the week of September 6. Downloads were relatively steady, starting at 126 and ending at 97. Active users showed a slight decline from 942 to 768 over the quarter.

Baby coloring book for kids 2+ by Bimi Boo Kids Learning Games for Toddlers FZ LLC saw its revenue reach a peak of $68 in the week of September 6. Downloads ranged from 64 in late August to 159 in mid-September. Active users increased from 594 at the start of the quarter to 667 in mid-September, ending at 630.

These insights, sourced from Sensor Tower, reveal the varying fortunes of hypercasual games in Ecuador's iOS market during Q3 2021. For more detailed data and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021